I added in class.c void do_start ---------- case CLASS_WARRIOR: ch->player.hometown = 2; break; ---------- I tried to make new char (warrior) enter the game in different room. Where is the right place (in interpreter.c i suppose) to add this condition and is it correct? if (!GET_LEVEL(d->character)) { if (GET_HOME(d->character) == 2) load_room = 6601; } +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST