On Sat, 31 Jan 1998, Tony Robbins wrote: >Working with 128 bitvectors, my MUD crashes when it tries to free the >mob_index and mob_proto, and I can't for the life of me figure out why... >The MUD seems to run fine when I define I_CRASH and have it skip that, but >the code refers to that as a "last resort to save mobiles". >Why is it a last resort? Is it going to slowly/quickly suck up all my >memory until it explodes? It'll leak the memory in the mob_proto structure. If you have enough swap space then you really don't have to worry about killing the machine but you better fix the problem or your MUD will crash randomly. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST