Here's another way that will return something like 'Dave hits you hard for
23 damage.'
On Sat, 31 Jan 1998, Wesley Fonvergne wrote:
> I am trying to discover a way to put the amount of damage you take in the
> damage message. I just don't understand how replace_string quite works, as
> when I attempt to put it in, I get:
>
> :argument makes pointer from integer without cast
I'm implementing a body part damage system and recently tackled with
dam_message. I would suggest modifying the damage message so that it would
be gramatically correct to put "for _____ damage." Or something like that.
Make a string containing "for %i damage." Then, for whenever buf is
initialized, or initialized, concatanonate(er....strcat(doop,orig)) the
"for ____ damage." on.
___________
\ /
\/
/\
/ \
X Schiltz MUD:dataserv.net 4000
(Joe Schilz) homepage:http://www.skipnet.com/~joes/
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST