>At 07:52 PM 2/5/98 -0600, you wrote: >>I am trying to make a new flag for items called ITEM_WEAR_CURSE where when >>the item is worn, the ANTI_REMOVE flag is set. I can do all this no prob. >>However, I don't players to be able to id the item and see the >>ITEM_WEAR_CURSE part. Is there anyway to remove this from the sprintbit >>statement in the id spell code? (or any other ways of accomplishing my goal) > >Well... if you set the thing in constants.c to "\0" then it would be an >empty string, and you wouldn't be able to see it either. hrm. Hows about making an alternate list (called like anti_bits2, and having identify call that particular one. That way, Oasis uses anti_bits and builders can see ITEM_WEAR_CURSE and players don't see anything. I am quite new to what sprintbit does so I have no idea if it will work (im going to try it now). Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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