My builders are haveing trouble finding commands related to objs and mobs in there zone. I am thinking about setting up a command : zsearch {obj|mob} vnum This command will print out the rooms in which you can edit the zone command for for the given vnum. The problem I am having is figuring out were this room is decided. I think it is done in zedit_setup() but the way it goes about setting the command room seems to be a bit of a pain for search. Are there any pitfalls to setting the cmd_room in load_zone()? the only one i can think of is setting this variable on new zone commands, but that is taken care of easily enough. Has anyone done this? george? Zedit is great, but hunting bugs in a zone is a serious pain in the butt. --Angus +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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