I've got about 37 bitvectors on obj extra affect field. I've got the dig and bury commands in recently and the item_buried flag won't set. Do I need to get 128 bitvectors patch for this? Also, these lines from the dig/bury patch cause a lot of compilation warnings ... if(msgs[world[IN_ROOM(ch)].sector_type][0] != NULL) send_to_char(msgs[world[IN_ROOM(ch)].sector_type][0], ch); if(msgs[world[IN_ROOM(ch)].sector_type][1] != NULL) act(msgs[world[IN_ROOM(ch)].sector_type][1], TRUE, ch, NULL, NULL,TO_ROOM); They seem to be fine, but this is the warning given: C:\circle30bpl12\src\act.other.c(1024) : warning C4090: 'function' : different 'const' qualifiers C:\circle30bpl12\src\act.other.c(1024) : warning C4024: 'send_to_char' : different types for formal and actual parameter 1 How do I fix this? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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