> try GET_LOADROOM(ch) = world[ch->in_room].number > the in_room is a real room number and GET_LOADROOM(ch) wants the vnum of > the room That, and I believe if you're going to do it this way, you'll also want to toggle the "loadroom" flag on the character. Else it may not check. That - and you realize that when a person hits a dt or dies (i forget this one), that he performs a save_char - thus saving him in the room if you changed every instance of save char. Gosh. I'd hate to come back in a dt. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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