Actually it is more fitting to be OLC instead of OLE. OLE On Line Editing... sounds so stuffy for a MUD OLC On Line Creation.... now isnt that what we do, Create, not just Edit? It seems that you are wrong once again.. You might create and not just edit .. but for my mud.. i strictly edit. Im not gonna go into detail as to how this might be true.. lets just put it this way.. when you rewrite your room stuff.. to be realistic.. and not just phoney and eat up a grip of memory.. then you will see why my statement holds true. Im sure there are lots of people out there who have created a mud and have done their room struct stuff different that the stock circle method. It seems that circlemud was created in just one form of method. Most likely because Jeremy wanted to have rooms link to other rooms regardless of type, size, etc etc.. stricktly by number.. holding a data type for each room exit and for every room.. I vote for the OLE.. online editor. -DarkLord +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST