Re: OLC

From: Chris Powell (darkness@CHESHIRE.GATOR.NET)
Date: 02/24/98


This makes it so you cant set the variable above the specified number
i.e. num_hp_dice can not be higher than 30, etc.
Chris Powell

>
> case MEDIT_NUM_HP_DICE:
>     GET_HIT(OLC_MOB(d)) = MAX(0, MIN(30, atoi(arg)));
>     break;
>
>   case MEDIT_SIZE_HP_DICE:
>     GET_MANA(OLC_MOB(d)) = MAX(0, MIN(1000, atoi(arg)));
>     break;
>
>   case MEDIT_ADD_HP:
>     GET_MOVE(OLC_MOB(d)) = MAX(0, MIN(3000, atoi(arg)));
>     break;
>
> Is this asigning the mobs hp dice to hp move and mana????!!!
> I am having a problem in that whenever I assign a value to a mob's hp
> bonus, it always defaults to 100.
> Any clue as to what all this means?
>
> Chuck
>
>
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