>This makes it so you cant set the variable above the specified number >i.e. num_hp_dice can not be higher than 30, etc. >Chris Powell >> case MEDIT_NUM_HP_DICE: >> GET_HIT(OLC_MOB(d)) = MAX(0, MIN(30, atoi(arg))); >> break; >> >> case MEDIT_SIZE_HP_DICE: >> GET_MANA(OLC_MOB(d)) = MAX(0, MIN(1000, atoi(arg))); >> break; >> >> case MEDIT_ADD_HP: >> GET_MOVE(OLC_MOB(d)) = MAX(0, MIN(3000, atoi(arg))); >> break; >> Nah, you are misunderstanding me. I know what the max/min stuff is. What i don't know is why OLC is assigning the size of the damage dice to GET_MANA(mob). Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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