Re: OLC

From: George (greerga@CIRCLEMUD.ORG)
Date: 02/24/98


On Tue, 24 Feb 1998, Chuck Reed wrote:

>Is this asigning the mobs hp dice to hp move and mana????!!!
>I am having a problem in that whenever I assign a value to a mob's hp
>bonus, it always defaults to 100.
>Any clue as to what all this means?

Oasis stores the XdX+X hit point format in the HP/MANA/MOVE fields of the
mob.  If you look in db.c you'll see that is how the file is parsed also.
The side effect is you cannot define mana/movement for (simple) mobs.

Not sure about the HP bonus problem though.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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