Re: hostname problem

From: George (greerga@CIRCLEMUD.ORG)
Date: 02/25/98


On Thu, 26 Feb 1998, Nic Suzor wrote:

>when a player logs on with a hostname longer than 32 characters, they
>receive the introduction and the name prompt, but they are disconnected
>with the [ Losing descriptor without char. ] syslog message.

You probably have a different problem: (comm.c:1071)
    strncpy(newd->host, from->h_name, HOST_LENGTH);
    *(newd->host + HOST_LENGTH) = '\0';
CircleMUD only copies the first section of their hostname, no matter how
long.  Thusly it won't disconnect them.

>if anyone has come across this problem before, or has any ideas on how to
>fix it, help would be greatly appreciated.

You could always use IP addresses.

PS - Reply-To: doesn't work.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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