On Mon, 9 Mar 1998, Angus Mezick wrote: > Is it just me, or do switched mobs using commands that call page_string crash > everyone's mud? I had to go into modify.c and add this: > Switched mobs could page_string just fine until I added in a page_length feature so that players could set their own page length. When I introduced this feature, I added in a bug where switched mobs would crash the game in page_string and its called functions. What I did is check and see if d had an original allocated. If it did, then I used: GET_PAGE_LENGTH(d->original) If it didn't, then I used: GET_PAGE_LENGTH(d->character) That solved my crash problem. If you need more than that, let me know and I can email you a short chunk of my code privately as opposed to the list. John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/ Any sufficiently advanced technology is indistinguishable from magic. --Arthur C. Clarke +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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