perform_mover() problem

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 03/10/98


For those of you who use perform_move to have your mobs hunt and such, there is
a minor problem.  They will leave a fight the next time perform_move is called.
Need to add a FIGHTING() check to this function.  Ran into this when i moved my
mob hunting into an event system.  This will probably effect that mob_path code
that is being developed too.... careful.

--Angus


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