What a great site... esp. if you start at ~esr/writings/ This concept of Bazaar developing have a very beautiful approach and is a MUST read for everyone on the list. (so is the hacker FAQ) Seems almost like the development of circle has been using this method, albeit with a slower release cycle, but george's patch page seems to making up for it... Now just to wait with baited breath for the next circle release. --Angus obcircle: The archipelego code base has a great formula for dedciding wether or not to improve a skill through use. GET_SKILL^2 ----------- + 1 10 for those of you thinking of adding weapons prof's grep PROF_ in that code base as well... ______________________________ Forward Header __________________________________ Subject: Re: C++ (project proposal) Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 3/10/98 3:22 PM For those unfamiliar with the bazaar development style, it is fairly open development. A few developers accepting changes from a the community of users, with frequent snapshots of the code (or direct read-only access) between the stable releases. See http://sagan.earthspace.net/~esr/writings/cathedral-bazaar/ for details. Eric +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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