-----Original Message----- From: Daniel Koepke <dkoepke@CALIFORNIA.COM> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, March 10, 1998 10:18 PM Subject: Re: [HELP] DG Scripts - Command Triggers >On Tue, 10 Mar 1998, Brian wrote: > >->Subject: Re: [HELP] DG Scripts - Command Triggers > >->>if (!%arg% /= rope ) >->>osend %actor% You pull the rope. >-> >->What type of trigger is this? Get? Give? Command? Global? other? :) > >I know absolutely nothing about DG scripts, but really, what kind of >question is this? If the subject line didn't already say, I could >guess simply from the content of the script that it was meant to >respond to someone typing in the "pull" command. Sorry, my subject line on the original message was cut off. It only showed up to "DG Sc". Anyways, that error aside, I had asked because I tried it as a Command trigger and as an implementor it just said "Huh?" when I tried to pull rope. However, a mortal walked up to it, and pulled the rope and got teleported away. It wouldn't work for me unless I was a mortal. I'm assuming there's code somewhere in the triggers to ignore IMMORT+ levels to be affected by triggers? This question is to everyone, BTW... And sorry for what appeared to be a dumb question... I just wanted to double check since it wasn't working for me as a Command trigger, or any other trigger type for that matter... Now it's only a question of "is that normal?" about Immorts not being affected by an item command trigger. - Brian +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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