On Mon, 30 Mar 1998, Edward Glamkowski wrote: >Suggestion first: In the animate dead patch, George defines an >IS_CORPSE macro which he then uses in the spell. This is all well and >good, but in fact, this macro can used elsewhere. Specifically in >limits.c and one other place that I can't remember off the top of my >head (act.item.c?) I would have, but that wasn't the intention of the patch to use that everywhere. I _did_ use that macro in the appropriate places in bpl13 though. >Bugs: In one patch (forget which one, sorry), he changes sleep to >sleep_b in a given function. However, there is a macro defined just >before the function which uses sleep. It is changed throughout the >function, but not in the macro. I've compiled and run all of the patches I can think of, see if you can figure out which one. (Probably a quick 'grep' for 'sleep_b') >BTW, I couldn't some of the stock patches to patch into clean stock >circle (patch level 11 OR 12). Some of them build off previous patches. (The name 'stockXX.patch originally meant something that should be patched in for just about everyone but I have since changed to using a yellow star.) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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