At 09.24 31/03/98 -0500, you wrote: >The problem is that shop keepers are only defined as being able to sell >their goods in certain rooms. > >You could have them wander around a bit, like go home at night, or to >the inn/pub at noon ;) But you'd want to make they get back to their >shop so they can buy and sell for the bulk of the day. > >You could, of course, re-write the shop code so they can buy and sell >anywhere, or perhaps just write a spec_proc if you just want to do >one mob as a wandering merchant. > >Wandering guildmasters are another cute idea ;) but i think you can make a mobile caravan.. a room with changing links :) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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