I ran across a Red Button code, and it reminded me of an idea that a friend of mine had, where as soon as you got to a specific level, it would autoequip you with a device that would teleport you to somewhere else on the mud, if you so chose to use it. Perhaps a Staff or something that takes you into another zone, maybe one that has no actual Entrances/Exits. But, the Red Button code doesn't teleport you to a specific place, it teleports you to a Random place. I know very little about C code. Could someone tell me how to alter that piece of code to teleport a player to a specific place? The code can be found at http://democracy.queensu.ca/~fletcher/Circle/Snippet/button.txt It's just a guess, but I'm guessing that the only thing I'd have to alter would be to change char_to_room(ch, number(0, top_of_world)); to char_to_room(ch, number(0, 12309)); /* Teleport to room 12309 */ or perhaps char_to_room(ch, 12309); /* Teleport to room 12309 */ But, that's just a guess. If I'm write, then I'd be surprising myself Thanx, Knite Hawk +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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