> char_to_room(ch, number(0, top_of_world)); to
>
> char_to_room(ch, 12309); /* Teleport to room 12309 */
Change it to:
char_to_room(ch, real_room(12309));
Of course, this does no error checking to see if indeed the room does
exist, so you could modify it to:
if (real_room(12309) != NOWHERE)
char_to_room(ch, real_room(12309));
else
char_to_room(ch, r_mortal_start_room);
That way, if the room doesn't exist, then it just takes them to mortal
start point.
> But, that's just a guess. If I'm write, then I'd be surprising myself
You were almost there, nothing wrong with a surprise or two here and
there :)
Rasdan
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