> Hi all :) > > Ref. the above topic --- from what I've seen, a PURE STOCK CIRCLE MUD can > have levels added without any problems. The lines are in structs.h and > have LVL_IMP 34 or stuff like that --- just change LVL_IMPL to the MAX LVL > you want it to be, and all the immortal levels under that. Remember, > mortals are always (LVL_IMMORT -1). > > Once that's done, UNIX users should update their autowiz.c files > accordingly, and I strongly advise patching in that "upme" code listed in > the faq. Don't forget to add to the experience and nameforlevel arrays. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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