> I seem to remember having seen something about having muds linked up > so players can move between them as easy as zones. > > Is this just wishfull thinking or has anyone made this sort of > transparent switching a possibilty. > I'm sure that there is inter-mud chat, but what about real > interaction? > > Not quite wishful thinking but well.. let me put it this way - have you ever written a converter for your binary player file? Not a simple one, where you just copy chunks, add the new additions, and then copy the remaining chunks, but actually something where you go element by element by element and convert to the new style? Now do this twice, so you can go back the other way. Make sure to set good default values for those that exist in one and not the other. Now make sure that every time you have a change in your code, you re-write both converters. Oh, and of course, one of the converters is of course, being maintained by someone else, as is their code, and they'll have to update both converters when you change something too.... Its really not to hard actually, the doing of it. Its the maintaing of it that would be really actually painful. Now that you got me thinking about the logistics though, I wonder if I couldn't make it easy at least, to work and update. Let me put out some 'fun' patches and stuff first. Which reminds me - I had a 2 weeks of buisness trips followed by a week of vacation, so I didn't finish that pedit code I said I would. Figure on it being uploaded (Georges Site) sometime in the near future. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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