On Wed, 22 Apr 1998, Angus Mezick wrote: >if (okay) > { >+ count++; >+ player.char_specials_saved.idnum = count; > fwrite(&player, sizeof(struct char_file_u), 1, outfile); > } >Anyone see any code conflicts here? I believe houses save by idnum. struct house_control_rec { room_vnum vnum; /* vnum of this house */ room_vnum atrium; /* vnum of atrium */ sh_int exit_num; /* direction of house's exit */ time_t built_on; /* date this house was built */ int mode; /* mode of ownership */ long owner; /* idnum of house's owner */ [...] -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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