Hello all, Once again sorry for the lame question the other day, if i wasnt so tired it would have clicked. Now to the topic. I am against Level based eq but in favor of skill based. The IMP is the other way around. I was wondering what you all thought. My thoughts are this: Level Based - Good to a point, but seems to discourge newbies from staying on. Also forces people to stay within certain zones curtailed to there level. This impedes on game play. Alot!! Of course it does stop 3rd level characters from walking around with a sword of total death +50 (=. But that isnt even the point in our mud, we encourage roleplaying so even if the 3rd level character had said item, it wouldnt help him to complete a quest. (I am incorperating a Sphinx like questor. If you can guess the riddle it will lead you to the item/mob/etc) Skill Based - This i beleive works as well as level based. The 3rd lv character wouldnt even beable to use the sword of total death +50 very well unless he put all his practices into Long Sword. Even if he/she does this, now they dont have other skills which will be important to have at a low level, such as bandage, or rescue. Thoughts , comments, flames? Happy to hear them all (= -=DemiGod=- ibedemigod@hotmail.com (for flames, dont use the list) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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