>Hello, Ive delevoped a new system for clans at my mud. >When the mortal (or whoever) creates (or remorts) can choose to be in >1 of 7 clans, seeing as how my mud is mass pk Im trying to make it so you >cant pk your own clan members, any ideas? Well, it all depends how you have the players set up in clans. Just do a check to see if (made up macro here) GET_CLAN_NUM(ch) == GET_CLAN_NUM(victim). If they are, don't let the perform the violent act. Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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