> if(is_a_slaying_weapon) > if(!number(0,5)) > whack_that_mole; > > maybe have an ITEM_SLAYING flag and then have the checks? > > seems like a plan. > --Angus > What about making another item type? ITEM_SLAYING_WEAPON Its basically a clone of the weapon slot, but its a single check in fight.c and very tight... Ghost +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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