On Tue, 28 Apr 1998, Carlo Mocci wrote: > act("Evochi un potente drago e ci sali sopra, preparandoti a viaggiare.", >TRUE, ch, 0, 0, TO_CHAR); 'Tis best to use send_to_char() when not using any $ flags. > char_to_room(ch, real_room(ASTRAL_TARGET_ROOM)); Bad things will happen if that room doesn't exist. You might want to check for it just in case, like mini-mud mode may not have it. > for (i=0; i<1000; i++) stanza[i]=FALSE; Memset() is your friend. > if ( (IS_AFFECTED(k, AFF_GROUP)) && (k->in_room==room_cast) && >(GET_POS(k)>= POS_STANDING) ) AFF_FLAGGED is preferred over IS_AFFECTED because it fits in with the rest of the macros like ROOM_FLAGGED and MOB_FLAGGED. They do exactly the same thing though. Now if only I could read Italian... -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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