Dunno if this is it but... I monkeyed around with the auto exits code one day and had a typo that caused the mud to crash when I did a look, or even take a step for that matter. Good luck... On Mon, 4 May 1998, JWoodsIII wrote: > I seem to have narrowed down my crash with look_at_target to one variable. It > crashed when someone typed L (look). So it may not have been that function. > Possibly do_look. But it turns out that MAX_INPUT_LENGTH in do_look seems to > overflow and crash the the game. Could it be because I'm running on a 486DX/66 > machine with only 8 megs of ram? Or is it something else? > > Thanks, > -JW > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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