On Sun, 10 May 1998, Owen Brodal-Robertson wrote: > What I'd like, is for hitpoints/mana/moves to regen at a certain rate > every second, instead of a big jump every tick, I've seen the code at the > ftp site, but I'd like to be able to have this without having DG Events > installed. > Does anyone know of a patch for stock circle that implements this, or > could someone give Me a few pointers on how to imp it myself? (I know... > RTFC). Remove *_gain() from point_update(), create a new func. called gain_update() and call that function every XXX seconds. Setup the delay in calls for gain_update() like MOB_PULSE and mobile_activity() is used. Farily simple. PS: Please set your mailer to wrap at 79 characters. If you are unable to do so, please change mailers. It'll make your messages easier to read. John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/ Any sufficiently advanced technology is indistinguishable from magic. -- Arthur C. Clarke +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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