On Sat, 16 May 1998, Joe Rykowski, Sysop wrote: > CI>I have gotten hold of an automapper-code for ROM-type MUDs. > CI>There is only one problem with this, I don't know how to > CI>convert it into Circle-code. But if someone out there wishes > CI>to take a shot at it, I can send you the code so you can see > CI>what you can do. > > I'd like to take a look at the code you got.. no promises, but I was > planning on adding a feature like this to my MUD for v2.0 (coding for > v1.0 is taking place right now). If I make any progress with it, I'll > be sure to let ya know. > > Have you seen Medievia (205.147.247.36 4000)? It's Diku and they have a > "virtual map" feature (when in rooms which are not CITY or INSIDE) like you > posted as an example... I have, but their map is just a bunch of rooms which are mapped. I want the Virtual Map to be a grid of coordinates (almost like the old game Phantasia) where you move around, not a zone, but a wilderness. The reason I posted the automapper was just that it is a good feature too. I'm planning to have both, but that seems like a plan planned in vain. Ever checked out the ROM 2.4 MUD called The Creator's Shadow? They have a map like this, but the've refused my request, not even answered me(!). > CI>A road > > CI>####r#### > CI>####r#### > CI>f###*rr## > CI>ff####r## > CI>fff###r## > > CI>You are travelling upon a dirty old road. > > CI>Exit(s) [ n e s w ] > > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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