CI>I have gotten hold of an automapper-code for ROM-type MUDs. CI>There is only one problem with this, I don't know how to CI>convert it into Circle-code. But if someone out there wishes CI>to take a shot at it, I can send you the code so you can see CI>what you can do. I'd like to take a look at the code you got.. no promises, but I was planning on adding a feature like this to my MUD for v2.0 (coding for v1.0 is taking place right now). If I make any progress with it, I'll be sure to let ya know. Have you seen Medievia (205.147.247.36 4000)? It's Diku and they have a "virtual map" feature (when in rooms which are not CITY or INSIDE) like you posted as an example... CI>A road CI>####r#### CI>####r#### CI>f###*rr## CI>ff####r## CI>fff###r## CI>You are travelling upon a dirty old road. CI>Exit(s) [ n e s w ] ---------------------------------------------------------------- ____ Joe Rykowski | System Administrator, Webmaster, _~~_ \ / cyklop@cw2.com | MUD Admin/Implementor, and (O)(-) \/ www.cw2.com/ | Programmer... /..\ | <> "Reality is just MUD with better lighting." - Cyklop ---------------------------------------------------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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