Ok I finished writing my own code for object level restrictions, but I cant get them properly defined in the code, anyone wanna help me? this is what I got so far but its not working :( Plus I dunno how I would define this in do_wield. if (GET_OBJ_LEVEL(obj) > GET_LEVEL(ch) { send_to_char("You have to be a higher level to wear that!\r\n", ch); return; } -------------------------------------------------------------------------| |Matt Roach - owner of OnyxMUD | "I dont have bugs... just | |matt@shiva.ml.org quinn@mud.comsys.net| randomly created features!" | -------------------------------------------------------------------------| +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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