Mark A. Heilpern wrote: > At 03:00 PM 5/18/98 -0500, you wrote: > >> A road > >> > >> ####r#### > >> ####r#### > >> f###*rr## > >> ff####r## > >> fff###r## > >> > >> You are travelling upon a dirty old road. > >> > >> Exit(s) [ n e s w ] > > > >Wow. Real Hard. Just incorperate the map into the description. > > One word: lame. > Ok, more than one word. Can you say you NEVER plan to link > into existing rooms, or that you don't care about the royal nightmare > it is to change your descriptions when you do? > > Nightmare? Try 'Search and Replace'. > I know that auto-mapping code that creates an image such as you > presented can be done; in fact it can be done in around 400 lines > of C code (including a wilderness map presentation and a dungeon > map presentation). > 400 more lines the MUD has to go through everytime a 'look' or a step is done. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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