Re: [CODE] [REQUEST] Automapper

From: Carlo Mocci (mocci@TIN.IT)
Date: 05/18/98


I'm sure I've already read this, probably in a search in Circle List
Archives. (or Erwin mailed me personally, but I don't remember..)

Anyway, in developing my current wilderness system, your advices have been
really useful. I could say I use all of this, but I added wild_elements,
i.e. each map square is inherited from a wild_element (room_name,
description, sector type, room flags, clan owner, and all the info you
like). Name, desc, sector type, flags and exits can also be personalized,
thus making the room a "real" one.

Kabir
Coder of DalilaMUD
dalila.shopitaly.net 4000

>Indeed. Here is something I have written earlier about this, which
>describes one possible implementation.
>
<<<<<<<<<<< MESSAGE CONTINUES >>>>>>>>>>>>
---------------------------------------------------------------
|        __         __            __  __         __       __  |
|   __  (  )  ___  (  )    __    (  \/  )  __   / _)  __ (  ) |
|  / _) /__\ (  ,)  )(__  /  \    )    (  /  \ ( (_  / _) )(  |
| ( (_ (_)(_) )  \ (____)( () )  (_/\/\_)( () ) \__)( (_ (__) |
|  \__)      (_)\_)       \__/            \__/       \__)     |
|                                                             |
| mailto: mocci@tin.it                                        |
| http://volftp.tin.it/IT/IT/ITALIANI/MOCCI                   |
| http://www.geocities.com/SunsetStrip/Palms/7010             |
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