> >Difficult idea: Blue Magic. Basically, if you are 'learning', and someone > >uses a blue magic spell on you, you learn that spell at the end of the > >fight. Or something like that. So now, they have to face the mob with > >the spell, and wait until they use it, to learn it. > > Hmm... I don't quite understand this, but it seems as if when you cast this > spell, you lose knowledge of it and the target gains knowledge of it. What [snip] hehe..no..he meant you couldn't learn it until a mob used it on you..that shouldn't be very hard..you just have to set it up so that mobs can use skills, then put a check in the damage function like so: if ((attack_type < MAX_SKILLS) && !GET_SKILL(ch, attack_type) && skill_check(victim, SKILL_LEARN)) SET_SKILL(victim, attack_type, number(1, GET_LEVEL(victim))); or something :) siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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