Rent code

From: Edoardo Spelta (espelta@GOEMON.POLITO.IT)
Date: 06/03/98


Well,
actually the title of this mail should have been crashsvave code ...
was it my immagination or the crashsave func of
circleMUD 3.0
doesn't' do any check to see if objects caried by (or equipped)
are rentable ?
Players on my mud during crashes get their unretntable objs in their rent
file
and qwhen they come back the mud crashes again, since it reads -1 objs in
the rent file..


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