Re: Rent code

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 06/03/98


Easy fix for this one.  in the obj_to_store code() i think?  (where ever it
decides that this particular obj should be saved) stick in a check for this -1
and skip all such items.  Just leave them out.  Even in the autosave.
--Angus

______________________________ Reply Separator _________________________________
Subject:  Rent code
Author:  INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE
Date:    6/3/98 9:18 AM


Well,
actually the title of this mail should have been crashsvave code ...
was it my immagination or the crashsave func of
circleMUD 3.0
doesn't' do any check to see if objects caried by (or equipped)
are rentable ?
Players on my mud during crashes get their unretntable objs in their rent
file
and qwhen they come back the mud crashes again, since it reads -1 objs in
the rent file..


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