Jun 5 00:46:43 :: Quick boot mode -- rent check supressed. Jun 5 00:46:43 :: Using lib as data directory. Jun 5 00:46:43 :: Running game on port 6667. Jun 5 00:46:43 :: Finding player limit. Jun 5 00:46:43 :: Setting player limit to 248 using rlimit. Jun 5 00:46:43 :: Opening mother connection. Jun 5 00:46:43 :: Boot db -- BEGIN. Jun 5 00:46:43 :: Resetting the game time: Jun 5 00:46:43 :: Current Gametime: 9H 22D 5M 230Y. Jun 5 00:46:43 :: Reading news, credits, help, bground, info & motds. Jun 5 00:46:43 :: Loading zone table. Jun 5 00:46:43 :: Setting prefix for Zones Jun 5 00:46:43 :: Setting the index_filename: index Jun 5 00:46:43 :: Loading rooms. Jun 5 00:46:43 :: setting Prefix for World Jun 5 00:46:43 :: Setting the index_filename: index Jun 5 00:46:43 :: Creating world Jun 5 00:46:43 :: Discrete_load Jun 5 00:46:43 :: void discrete_load begin Jun 5 00:46:43 :: Start of void Parse_room Jun 5 00:46:43 :: Start of the LOOP Jun 5 00:46:43 :: world[room_nr].zone = zone Jun 5 00:46:43 :: world[room_nr].number = Jun 5 00:46:43 :: world[room_nr].name = Jun 5 00:46:43 :: db.c This is where it dies: world[room_nr].name = fread_string(fl, buf2); Anyone have any idea what I can do to get past this line? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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