Re: purgeplay.c

From: Del (caminturn@EARTHLINK.NET)
Date: 06/12/98


Lord Kyu wrote:
>
be
> before a player purge) and assigns them that ID number. If this code does
> exist, I would assume that it purges the mail if mail exists for a player
> who gets set deleted, or who does delete.
>

Dont forget about the plrobj files. If creating a new player I think it
should grab the next empty/deleted slot, and remove any mail/plrobj's.

Anyone set up something like this yet?


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/15/00 PST