Just add the define in spells.h... What the code you posted does is create 2 objects, one in the room you're in, one in the target room. My guess is there's a spec_proc that goes with the objects to handle the actual entering of the portals and transportation of the players... The objects used are the ones with the vnum you define like I said in my previous mail. Havoc of Dagmarck (Mark Gerritsen) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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