On Tue, 16 Jun 1998, Chuck Reed wrote:
>I was just looking through limits.c and saw the way mana, move, and hp were
>regened. I use bpl11 and it has a function called graf where they are
>affected by age and whatnot. I was just interested in what this graf
>function was used for exactly.
It's a bell curve function I believe.
>It seems that all this could be eliminated
>using a percentage gain each tick with con, int modifiers.
>I'm just making sure I'm not missing a greater picture here in what this is
>for.
Well, the numbers have to 'peak' at middle age. As in you gain less hit
points when you're young and old than when you're in your prime.
-George, currently weathering the monsoon season in Cincinnati.
(Wonder if the river is going to flood yet again?)
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