I was just looking through limits.c and saw the way mana, move, and hp were regened. I use bpl11 and it has a function called graf where they are affected by age and whatnot. I was just interested in what this graf function was used for exactly. It seems that all this could be eliminated using a percentage gain each tick with con, int modifiers. I'm just making sure I'm not missing a greater picture here in what this is for. Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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