I Chose No Name wrote: > Okay, I'm running Win95, Microsoft Developer Studio Standard Edition > 4.0...here's exactly what I did: > I unzipped circle, made a new project and all, inserted all the .c and .h > files into the project, as well as wsock32.lib, and compiled and got that > error. Anyone know what i'm doing wrong? Did you add wsock32.lib to the command-line thing? You have to do more than just add it to the project. I haven't used VC++ in a while, but you have to have it linked in on compile. > Okay, I wanted to have some mobs do stuff when ppl enter the room...so far, > the only way i've found how to do it is..well, i havn't found one. (maybe > make a new command, ACMD(do_arrive) {} and have a command_interpreter(ch, > "arrive") when they enter a room, and an if (IS_CMD("arrive")) in a spec > proc??) I was wondering if there's any nice, clean way to do this, or if that > thing i just said works...not really sure, 'cause i can't test anything 'cause > i can't compile :) thanks in advance for all the help i ((hope i will)) get That wouldn't work. I think the IS_CMD macro is for what the player types in the room with the spec_proc. You would have to make something that is checked when someone enters the room. May I suggest MobProgs or, even better, DG Scripts? --- Jon Nielsen nikolai@montana.com "To acquire knowledge, one must study; but to aquire wisdom, one must observe." -Marilyn vos Savant +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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