On Sat, 27 Jun 1998, Lord Kyu wrote: >Anyway, what you will see below is a list of bugs, typos, etc from bpl13a. >I have included the fixes that I made for them. You might want to check ftp://ftp.circlemud.org/pub/CircleMUD/cvs/. Most of these have already been fixed that need a fix. >2). In the lib\etc directory, the file for banned sites is missing. The >simplest fix is to simple create a blank file called "badsites" in that >directory. That should fix the error and allow everything to work fine. We check for ENOENT now so the 'error message' isn't as problematic. >4). In act.offensive.c and act.other.c the skills within these files do not >check to make sure that the player knows of the skills or has knowledge in >using them. I merely added this check to fix the problem. Shouldn't matter, they'll fail anyway. I did it for do_track because it is a potentially time-consuming function. >7). In act.wizard.c "extern char *class_abbrevs[];" is in there twice. Do a >search for it and remove the redundant one. Fixed in CVS already, -Wredundant-decls on my Linux machine got it. >8). In the messages file in the lib\misc directory one of the miss messages >for attacking someone when using a thrashing weapon is checking for the >gender of the attacker, rather than the victim. Change the $m to $M. Alex fixed that one. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://patches.van.ml.org/ | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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