As Mark doesn't have a server right now, I'll write something to take care of these. Call it an unofficial release, as I'm not the owner of the project. -B. At 03:00 PM 7/2/98 -0500, you wrote: >Ok, since bpl13 uses the CHECK_PLAYER_SPECIALS macro >and logs mobs using it, I've found that DG scripts generate quite a >lot of these. One in particular is > >char_data *get_char_by_obj( blah.....) >{ >.... > if (*name == UID_CHAR) > { > ch = find_char(atoi(name + 1)); > > if (ch && !GET_INVIS_LEV(ch)) > return ch; > } >... >} > >I noticed that one after I had a mob use a scripted object. >Someone closer to the DG project might want to take a look. > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST