Did you ever change the variable types that store your character stats in structs.h? They are normally sbyte (-127 to 127) in value, so if you changed them to another type, you'll need to change the format chars in that line to the appropriate format. or... Go to the args list and put a (sbyte) before each GET_STR, GET_ADD, etc. Lemme know what's up. It works fine for me and I've had no other reports thus far. Rick -----Original Message----- From: Scorn <scorn@RMI.NET> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, July 07, 1998 5:04 PM Subject: Re: [OLC] Stats in Medit >I tried adding the code for stats in medit however on the medit menu i get >the following: > ><snip> >Stats : Str/Add Int Wis Dex Con Cha > 11/4959264 4959272 4959264 4959280 11 4959264 >end > >was wondering where all these extra numbers came from.... >when i stop using olc i stat the mob and it has changed the stats but they >still look all messed up on the medit screen.. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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