>> Well, I am currently working on a rather advanced mount system and was >> interested in some input or info about previous experiences with mounts. [ETC] >I would recommend something in the playerfile actually that contains a [ MORE ETC ] Anyhow, the way I did mounts was to make stables all around the world. There is a max number of stables that can be in the game (something high like 200) and I added this to the playerfile: struct stable_data { int stable_vnum; int mount_vnum; } struct stable_data *sstored_mounts[MAX_STBLE_NUMS]; You could only store one mount per stable, and can only retreive mounts from the stable you put them in. I have the actual code around here somewhere . . . lemme see if i can dig it up. Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST