---------- > From: Scorn <scorn@RMI.NET> > To: CIRCLE@post.queensu.ca > Subject: Re: [BPL11] thief flag > Date: Monday, July 27, 1998 5:57 PM > > ok with player thieving off you cant steal so no flag is turned on...... in > the same way if pt on then flag isnt initiated becuase the game thinks its > all right. Now what i want to do is have pt on so you can steal then if > you steal from another player *boom* flagged thief. As is currently set up > that doesnt happen a god must set the thief flag this is all leading to > setting corpse to only be looted by the owner or suffer a thief flag but > first i must find out why it doesnt/or how to make it initiate a thief > flag. > Scorn Hmm. You could have a corpse value for the ID Num of the player the corpse belongs to and if someone tries to take from a corpse that's not theirs, they get a flag. Beware, if there are more than one corpse in a room, they could accidentaly take from the wrong corpse. --- Jon Nielsen <nikolai@montana.com> "To acquire knowledge, one must study; but to aquire wisdom, one must observe." -Marilyn vos Savant +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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