On Fri, 7 Aug 1998, Andrew Ritchie wrote: >I was wondering if there was a maximum number of bitvectors you can implement >into your MUD - the number 26 occured to me, as there is a letter which >corresponds to every mobile bitvector, and there are 26 letters in the >alphabet, but I thought this was a bit restrictive. If this is the case, does >anyone know how you could get around the problem? Alternatively, if this >isn't the case, could someone tell me whats the maximum number of bitvectors >you can implement, and why? Thanks for your time, 32 normally, 64 if you change to 'long long'. abc...=26, ABC...=26, 123...=10, !@#..=more Just have to extend the function... -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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