I was wondering if there was a maximum number of bitvectors you can implement into your MUD - the number 26 occured to me, as there is a letter which corresponds to every mobile bitvector, and there are 26 letters in the alphabet, but I thought this was a bit restrictive. If this is the case, does anyone know how you could get around the problem? Alternatively, if this isn't the case, could someone tell me whats the maximum number of bitvectors you can implement, and why? Thanks for your time, -- Urion. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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